About
A game developer at heart, curious about everything tech.
Developer specialized in Unity, with expertise in designing video games and immersive experiences. Over the course of my projects, I've also built skills in C++, artificial intelligence and large language models (LLMs), which I bring in whenever the technical needs call for it.
What drives me: gameplay that feels great, 3D, and apps that run fast even on resource-constrained devices.
Today I'm looking for a new team where I can ship, learn and create memorable experiences, with real rigor and a taste for craft.

Mathew Simon
Unity C# & C++ Developer
Technical skills
Langages
Moteurs & outils
Domaines
Experience
Unity Developer · TorrusVR
Internship then fixed-termBuilding physics-based simulators and immersive experiences with Unity, including virtual reality. Immersive, interactive environments tailored to client needs, working with cross-disciplinary teams (artists, designers, project managers), optimizing performance on resource-constrained devices, testing and fixing bugs, and interacting directly with clients to fold in their feedback.
Founder & Co-founder · Lodenn Studio
Game studioFounded my own game studio and shipped 3 mobile games. I worked on gameplay design, programming and visual content, a real playground to test ideas and gather player feedback. The venture stopped for lack of funding, but it was hugely formative, both technically and on the project-management side.
Education
3axes institut
Video game school. Specialized in 3D and Android development. Graduated top of my class.