Mathew Simon.
About

About

A game developer at heart, curious about everything tech.

Developer specialized in Unity, with expertise in designing video games and immersive experiences. Over the course of my projects, I've also built skills in C++, artificial intelligence and large language models (LLMs), which I bring in whenever the technical needs call for it.

What drives me: gameplay that feels great, 3D, and apps that run fast even on resource-constrained devices.

Today I'm looking for a new team where I can ship, learn and create memorable experiences, with real rigor and a taste for craft.

Mathew Simon

Mathew Simon

Unity C# & C++ Developer

Technical skills

Langages

C#C++PythonTypeScript

Moteurs & outils

UnityXR ToolkitAndroidGitProfilers

Domaines

Gameplay3DAR/VRMobileIA / LLM

Experience

juil. 2023 - aujourd'huiRemote

Unity Developer · TorrusVR

Internship then fixed-term

Building physics-based simulators and immersive experiences with Unity, including virtual reality. Immersive, interactive environments tailored to client needs, working with cross-disciplinary teams (artists, designers, project managers), optimizing performance on resource-constrained devices, testing and fixing bugs, and interacting directly with clients to fold in their feedback.

mars 2024 - janv. 2025Remote

Founder & Co-founder · Lodenn Studio

Game studio

Founded my own game studio and shipped 3 mobile games. I worked on gameplay design, programming and visual content, a real playground to test ideas and gather player feedback. The venture stopped for lack of funding, but it was hugely formative, both technically and on the project-management side.

Education

2021 - 2024

3axes institut

Video game school. Specialized in 3D and Android development. Graduated top of my class.